| Astaroth   
   Posts: 94
 
 | 
			| 
 
				Damn! I wrote a wrong link!   
P.S. Link set correctly
			 |  | 
	| 12.11.2009 01:12 |  | 
	
		| Valery   
   Posts: 2196
 
 | 
			| 
 
				
(This post was last modified: 12.11.2009 12:45 by Valery.)
 |  | 
	| 12.11.2009 05:19 |  | 
	
		| Berserker   
   
   Posts: 16785
 
 |  | 
	| 12.11.2009 13:50 |  | 
	
		| Astaroth   
   Posts: 94
 
 | 
			| 
 
				Quote:Thank you 
You're welcome! For the ship, of course, I'm sorry. Valery, you should write in more detail how you want to see your objects on the screen of the city. And, I think it's not all objects, right?
 
Can I ask? You can lay out a link to this New Year's character, because I undertook to complete a New Year's Mode and he will look good in the Mode
			 |  | 
	| 12.11.2009 14:48 |  | 
	
		| Flashback   
 Posts: 2001
 
 |  | 
	| 12.11.2009 16:15 |  | 
	
		| Valery   
   Posts: 2196
 
 | 
			| 
 
				Astaroth, please Download  again Santa. Corrected the size of adventure map sprite (64x64). The first was too big (96x64)
 
Thank you Flashback, but I have not big merit in that. They are WOW models, and easy to extract.
			
				
(This post was last modified: 12.11.2009 16:57 by Valery.)
 |  | 
	| 12.11.2009 16:55 |  | 
	
		| Berserker   
   
   Posts: 16785
 
 |  | 
	| 12.11.2009 21:51 |  | 
	
		| Valery   
   Posts: 2196
 
 | 
			| 
 
				A short update to keep me motivated, as designing the map will take over 2 months (5% done) 
3 planets already done:
 
Frozen planet:
   
NOX planet (the strange and peaceful race), FCST, your green wall is awesome
   
Chinese style planet (thanx god I finished that chinese patch), every object is animated, my eyes go crazy
     
12 more to come...soon, and this will be only the underground  
				
(This post was last modified: 20.11.2009 04:16 by Valery.)
 |  | 
	| 20.11.2009 04:09 |  | 
	
		| Valery   
   Posts: 2196
 
 | 
			| 
 
				Oh, its more mapmaking than scripting, I did not know it interest anyone here. It will take me about 2 months to design the map, thats why I did not update.
			 |  | 
	| 02.12.2009 20:29 |  |