(11.03.2012 21:47)Berserker Wrote:  Где ложится?: 
PROCEDURE COMBATBUTTONS; ASSEMBLER; 
ASM 
	PUSHAD	 
//Код подсказки к предыдущей кнопке     	mov edx,[$6A6A14]     	mov eax,[$6A6A10] 
	PUSH 1 
	PUSH EDX 
	PUSH EAX 
	MOV ECX, EBX 
	MOV BYTE [EBP-4],0 
	MOV EAX, $5FEE00     	CALL EAX 
	MOV EDX,[EBX+$50]           LEA EDI,[EBX+$48]     	LEA ECX,[EBP+$0C]     	MOV DWORD [ebp+$0C],$39 
	PUSH ECX 
	PUSH 1 
	PUSH EDX 
	MOV ECX, EDI 
	MOV EAX, $404230 
	CALL EAX 
 
	MOV DWORD [Counter], 4 
@@LoopButtons: 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EAX, [Counter] 
	MOV ECX, [ECX+EAX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	CMP EAX, 4 //проверка на кнопку битвы 
	JNZ @@INC 
 
//Подсказка при ПКМ 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	MOV EDX, [ECX+28] 
//Подсказка при наведении мыши 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EAX, [Counter] 
	MOV ECX, [ECX+EAX] 
	MOV ECX, [ECX+4] 
	MOV EAX, [ECX+32] 
	MOV EAX, EAX 
 
	MOV EAX,[ESI+8]     	LEA ECX,[ebp+$0C] 
	PUSH ECX 
	PUSH 1 
	PUSH EAX 
	MOV ECX, ESI 
	MOV [ebp+$0C],EBX 
	MOV EAX, $5FE2D0 
	CALL EAX 
	PUSH $68 
	MOV EAX, $617492 
	CALL EAX 
	ADD ESP, 4 
	MOV [ebp+$0C],EAX 
	MOV BYTE [EBP-4],0 
	PUSH 2 
	PUSH 0 
	PUSH 0 
	PUSH 1 
	PUSH 0 
	MOV EDI, EAX 
//деф кнопки 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+8] 
//ID 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+4] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//Y-size 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+24] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//X-size 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+20] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//Y-position 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+16] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//X-position 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+12] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
	MOV ECX, EDI 
	MOV EAX, $455BD0 
	CALL EAX 
	MOV [Temp], EAX 
	MOV EBX, EAX 
//Подсказка при ПКМ 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	MOV EDX, [ECX+28] 
//Подсказка при наведении мыши 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EAX, [Counter] 
	MOV ECX, [ECX+EAX] 
	MOV ECX, [ECX+4] 
	MOV EAX, [ECX+32] 
	MOV EAX, EAX 
	PUSH 1 
	PUSH EDX 
	PUSH EAX 
	MOV ECX, EBX 
	MOV BYTE [EBP-4],0 
	MOV EAX, $5FEE00     	CALL EAX 
	MOV EDX,[EBX+$50]           LEA EDI,[EBX+$48]     	LEA ECX,[EBP+$0C]     	MOV DWORD [ebp+$0C],$39 
	PUSH ECX 
	PUSH 1 
	PUSH EDX 
	MOV ECX, EDI 
	MOV EAX, $404230 
	CALL EAX 
@@INC: 
	ADD DWORD [Counter], 4 
	CMP DWORD [Counter], NumberOfStrings*4 
	JLE @@LoopButtons		 
	POPAD 
	MOV EBX, [Temp] 
	PUSH $46B63D //13 
END; // .COMBATBUTTONS 
  
Что у тебя за версия? Вот Buttons.dll v3:
 
PROCEDURE COMBATBUTTONS; ASSEMBLER; 
ASM 
	PUSHAD	 
//Код подсказки к предыдущей кнопке     	mov edx,[$6A6A14]     	mov eax,[$6A6A10] 
	PUSH 1 
	PUSH EDX 
	PUSH EAX 
	MOV ECX, EBX 
	MOV BYTE [EBP-4],0 
	MOV EAX, $5FEE00     	CALL EAX 
	MOV EDX,[EBX+$50]           LEA EDI,[EBX+$48]     	LEA ECX,[EBP+$0C]     	MOV DWORD [ebp+$0C],$20 
	PUSH ECX 
	PUSH 1 
	PUSH EDX 
	MOV ECX, EDI 
	MOV EAX, $404230 
	CALL EAX 
	MOV [Temp], EBX 
	MOV DWORD [Counter], 4 
@@LoopButtons: 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EAX, [Counter] 
	MOV ECX, [ECX+EAX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	CMP EAX, 4 //проверка на кнопку битвы 
	JNZ @@INC 
	MOV EAX,[ESI+8]     	LEA ECX,[ebp+$0C] 
	PUSH ECX 
	PUSH 1 
	PUSH EAX 
	MOV ECX, ESI 
	MOV [ebp+$0C],EBX 
	MOV EAX, $5FE2D0 
	CALL EAX 
	PUSH $68 
	MOV EAX, $617492 
	CALL EAX 
	ADD ESP, 4 
	MOV [ebp+$0C],EAX 
	MOV BYTE [EBP-4],0 
	PUSH 2 
	PUSH 0 
	PUSH 0 
	PUSH 1 
	PUSH 0 
	MOV EDI, EAX 
//деф кнопки 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+8] 
//ID 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+4] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//Y-size 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+24] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//X-size 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+20] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//Y-position 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+16] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
//X-position 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+12] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	PUSH EAX 
	MOV ECX, EDI 
	MOV EAX, $455BD0 
	CALL EAX 
	MOV [Temp], EAX 
	MOV EBX, EAX 
//Подсказка при ПКМ 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EDX, [Counter] 
	MOV ECX, [ECX+EDX] 
	MOV ECX, [ECX+4] 
	MOV EDX, [ECX+28] 
//Подсказка при наведении мыши 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EAX, [Counter] 
	MOV ECX, [ECX+EAX] 
	MOV ECX, [ECX+4] 
	MOV EAX, [ECX+32] 
	MOV EAX, EAX 
	PUSH 1 
	PUSH EDX 
	PUSH EAX 
	MOV ECX, EBX 
	MOV BYTE [EBP-4],0 
	MOV EAX, $5FEE00     	CALL EAX 
//горячая клавиша 
	MOV EDX,[EBX+$50]           LEA EDI,[EBX+$48]     	LEA ECX,[EBP+$0C]  	 
	PUSH ECX 
	PUSH 1 
	PUSH EDX 
	MOV ECX, [PointerOfButtonsTable] 
	MOV EAX, [Counter] 
	MOV ECX, [ECX+EAX] 
	MOV ECX, [ECX+4] 
	PUSH DWORD [ECX+36] 
	MOV EAX, C_FUNC_ZVS_CONVERTION_STRING_TO_INTEGER 
	CALL EAX 
	ADD ESP, 4 
	MOV DWORD [ebp+$0C],EAX 
	MOV ECX, EDI 
	MOV EAX, $404230 
	CALL EAX 
	MOV [Temp], EBX 
@@INC: 
	ADD DWORD [Counter], 4 
	CMP DWORD [Counter], NumberOfStrings*4 
	JLE @@LoopButtons		 
	POPAD 
	MOV EBX, [Temp] 
	PUSH $46B63D 
END; // .COMBATBUTTONS  
			 
			
			
  
Circle of destruction, hammer comes crushing 
Powerhouse of energy 
Whipping up a fury, dominating flurry 
We create the battery
			
				
(This post was last modified: 12.03.2012 17:39 by MOP.)
 
			 
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