Heroesmaster 
 
 
		
		
		
			
			
			 
			
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				Just 1 quick question about adding boats. If I add boats then the game doesn´t show my boats but the editor does. Also the game crashes when I try to enter my invisible boat. Do I have to put them to h3sprite lod or ... I´m doing something else wrong. Also is there a way to add artifacts to the game.
			 
			
			
			
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	| 15.07.2012 16:11 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16788 
	
		
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	| 15.07.2012 16:51 | 
	
		
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		Heroesmaster 
 
 
		
		
		
			
			
			 
			
Posts: 17 
	
		
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				No I meant adding them, that´s a pity.
  
What about artifacts.
			 
			
			
			
				
(This post was last modified: 15.07.2012 17:26 by Heroesmaster.)
 
			 
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	| 15.07.2012 17:22 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
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	| 15.07.2012 18:03 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
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	| 19.07.2012 19:37 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
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	| 20.07.2012 20:24 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
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	| 22.07.2012 15:09 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16788 
	
		
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	| 22.07.2012 19:15 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
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	| 27.07.2012 19:15 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16788 
	
		
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	| 27.07.2012 22:06 | 
	
		
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		Heroesmaster 
 
 
		
		
		
			
			
			 
			
Posts: 17 
	
		
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				Thank you, now it works, superb!
  
I deleted my long messages to save space!
			 
			
			
			
				
(This post was last modified: 27.07.2012 22:23 by Heroesmaster.)
 
			 
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	| 27.07.2012 22:21 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16788 
	
		
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	| 27.07.2012 22:25 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16788 
	
		
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	| 27.07.2012 23:49 | 
	
		
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		Heroesmaster 
 
 
		
		
		
			
			
			 
			
Posts: 17 
	
		
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				Hi! Sry for asking so much, but why are there these teal surroundings on my objects, after I made them into defs and viewed them with defpreview and how can I remove them?
			 
			
			
			
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	| 28.07.2012 19:09 | 
	
		
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