Valery 
 
 
		
		
		
			
			
			
 
 
			
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				I had a single constant crash, when using "advanced map infos" mod, clicking on the left corner of a warrior tomb (this didn't occur in 2.46, tried). I changed the code to exit if no yellow square and now is going ok.
			 
			
			
			
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	| 24.04.2015 16:03 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16789 
	
		
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	| 24.04.2015 22:47 | 
	
		
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		Valery 
 
 
		
		
		
			
			
			
 
 
			
Posts: 2196 
	
		
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	| 24.04.2015 22:56 | 
	
		
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		Valery 
 
 
		
		
		
			
			
			
 
 
			
Posts: 2196 
	
		
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				Some objects have multiple square size, so if you code to respond on click-position, then click not on entrance, I get the erm dump thing.  
 
But I think this is normal, even in 3.56 sorcery script, Fnord adds +1 or -1 to position if player clicks left/right (warrior tomb work that way). But this is not always possible; for example, prisons have one red/one yellow square then 2 empty squares, so is impossible to know where the player clicks. So I think must code exit if no yellow square.
			 
			
			
			
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	| 24.04.2015 23:56 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16789 
	
		
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	| 25.04.2015 00:36 | 
	
		
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		gamecreator 
 
 
		
		
		
			
			
			
 
 
			
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	| 25.04.2015 03:23 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16789 
	
		
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	| 25.04.2015 04:11 | 
	
		
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		gamecreator 
 
 
		
		
		
			
			
			
 
 
			
Posts: 7107 
	
		
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	| 25.04.2015 04:16 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16789 
	
		
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	| 25.04.2015 04:27 | 
	
		
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		gamecreator 
 
 
		
		
		
			
			
			
 
 
			
Posts: 7107 
	
		
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	| 25.04.2015 11:11 | 
	
		
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		Berserker 
 
 
		
		
		
			
			
 
 
			
 
 
			
Posts: 16789 
	
		
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	| 26.04.2015 00:56 | 
	
		
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		gamecreator 
 
 
		
		
		
			
			
			
 
 
			
Posts: 7107 
	
		
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	| 26.04.2015 01:45 | 
	
		
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		gamecreator 
 
 
		
		
		
			
			
			
 
 
			
Posts: 7107 
	
		
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	| 26.04.2015 12:53 | 
	
		
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