PerryR 
 
 
		
		
		
			
			
			 
			
Posts: 460 
	
		
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				Raistlin,  
thanks for the suggestion, I can change the code that disabled the sound, np. To be honest Iam not even sure if it is needed at all, if you use a different trigger to replace objects, you can refrain from using it completely.  
Will we see some new creature banks from you    ?
 V_Maiko, I wasn't aware that there is such an issue, only now I know. The suggestions from R&B could solve the problem I think.
			  
			
			
			
				
(This post was last modified: 03.01.2022 07:59 by PerryR.)
 
			 
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	| 03.01.2022 07:57 | 
	
		
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