| Valery   
   Posts: 2196
 
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(This post was last modified: 01.07.2010 16:23 by Valery.)
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	| 01.07.2010 16:20 |  | 
	
		| Berserker   
   
   Posts: 16786
 
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	| 01.07.2010 16:26 |  | 
	
		| Flashback   
 Posts: 2001
 
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	| 01.07.2010 18:40 |  | 
	
		| Doomђammer   
   Posts: 106
 
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	| 01.07.2010 22:31 |  | 
	
		| Valery   
   Posts: 2196
 
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				Seems he did same indeed (CiV IV expansion). But his links are dead, and mine has different lights and angles.
			 
				
(This post was last modified: 01.07.2010 22:38 by Valery.)
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	| 01.07.2010 22:34 |  | 
	
		| Doomђammer   
   Posts: 106
 
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				Sorry. I didn't know that they from CiV IV.Добавлено: 
I have practically forgot English. Holidays, holidays...   
				
(This post was last modified: 01.07.2010 22:44 by Doomђammer.)
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	| 01.07.2010 22:42 |  | 
	
		| etoprostoya   
 Posts: 1809
 
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				CiV IV - Civilization 4.Добавлено:
 The game.
 Добавлено:
 No. The Game.
 
				
(This post was last modified: 01.07.2010 23:02 by etoprostoya.)
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	| 01.07.2010 23:02 |  | 
	
		| Doomђammer   
   Posts: 106
 
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				 (01.07.2010 23:02)etoprostoya Wrote:  CiV IV - Civilization 4.Добавлено:
 The game.
 Добавлено:
 No. The Game.
 
I have never played in this Game.
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	| 01.07.2010 23:27 |  | 
	
		| Valery   
   Posts: 2196
 
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	| 02.07.2010 15:40 |  | 
	
		| Doomђammer   
   Posts: 106
 
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				Good. I like knight with spear. But they will look better on dark background because they are light, IMHO.
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	| 02.07.2010 16:08 |  | 
	
		| Valery   
   Posts: 2196
 
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				Is there a small possibility that someone makes a tool which imports the custom def in game:
 1) Open tool, it ask to browse for a def in your custom folders
 2) After you pick the def, it asks to choose a creature in the list (all creatures)
 3) After you pick the name of the creature it moves the def here and rename it to the creature you picked name (eg: the def name was 1.def, you picked cavalier, it renames it to ccavlr.def when moving).
 4) Creates the 5 file txt and add ccavlr.def in sprite.txt
 5) Create wog file from those 5 text files and moves it to update folder (ask to browse)
 6) Run update
 7) creature is in Lod, without manipulations (name def, name rar to wog etc)
 
 I think such tool would greatly simplify the use of new defs, but I have no idea how hard would be. I could help in creating the full creatures lists with right names, but coding no.
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	| 03.07.2010 15:43 |  | 
	
		| Deo   
 Posts: 494
 
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				Valery, you can add any def in heroes3 lod with def tool   
Also on "misc" tab thereis creature list with combat animation name.
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	| 03.07.2010 16:42 |  | 
	
		| Valery   
   Posts: 2196
 
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				No, it wasn't about that but for already done defs. Def tool can't open them.
			 
				
(This post was last modified: 03.07.2010 17:00 by Valery.)
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	| 03.07.2010 16:59 |  | 
	
		| Deo   
 Posts: 494
 
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	| 03.07.2010 17:21 |  |