| Berserker   
   
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	| 25.12.2014 20:49 |  | 
	
		| Valery   
   Posts: 2196
 
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				In short, nobody gives a fuck    
ok, another update to erm manual, just keep it here until next release:
 
other objects/scholar!!SCx/y/l: Scholar at x,y,l coordinates
 (Scholars are Type 81)
 
 T$ - Type of bonus: 0=primary skill, 1=secondary skill, 2=spell
 P$ - Primary skill index. See Format PK
 S$ - Secondary skill index. See Format SS.
 L$ - Spell index. See Format SP. UPDATE: $ -1024 to get spell ID
I tested bara's HD mod and it updates automatically. Just thinking: can you use the wakeofgods.org to create a dynamic library similar to his one? 
 
Like I open mod manager, it informs me a fix is available, or new mod, or mod update, then proposes to run update. Or this is too cumbersome?
			
				
(This post was last modified: 26.12.2014 03:25 by Valery.)
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	| 26.12.2014 01:20 |  | 
	
		| Bes   
   Posts: 5451
 
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				Berserker, все ссылки модов с bers.heroes35.net/mods более не работают... хотя форум как на том же домене работает (что мне делать? убирать теперь ссылки на этот домен?
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	| 02.02.2015 14:07 |  | 
	
		| Berserker   
   
   Posts: 16785
 
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	| 02.02.2015 14:40 |  | 
	
		| Valery   
   Posts: 2196
 
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				Hi, nice to see this back. I have a question (also Chaomen contacted me on same matter).
 If we play original  campaigns with Era, as soon as we reload or go to the next scenarios, mods are not loaded anymore and erm errors start to pop up. Looks like scripts must be internal to make campaigns work (so must be wog campaigns).
 
 Do you think you could look inside one day and see if it is fixable? We can provide saves from finishing scenario and going next. I tried to set some instructions on load game, on PI, nothing works. F12 does not work neither when go to next scenario. Looks like the chain is broken.
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	| 02.02.2015 16:39 |  | 
	
		| Berserker   
   
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	| 02.02.2015 19:09 |  | 
	
		| Valery   
   Posts: 2196
 
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				Ah OK, so in order to make SoD campaign playable with mods, I must make a mod with it, is this right?Then will be selectable from custom campaigns? But then we won't have the campaign screen and linear achievement, all scenarios will be playable.
 
				
(This post was last modified: 02.02.2015 19:51 by Valery.)
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	| 02.02.2015 19:37 |  | 
	
		| Berserker   
   
   Posts: 16785
 
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	| 02.02.2015 20:43 |  | 
	
		| Valery   
   Posts: 2196
 
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				There are no scripts...I am talking about Shadow of Death campaign, playable with era mods. It works only one scenario, at next scripts won't load.
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	| 02.02.2015 21:42 |  | 
	
		| Berserker   
   
   Posts: 16785
 
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	| 02.02.2015 23:35 |  | 
	
		| Berserker   
   
   Posts: 16785
 
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	| 03.02.2015 12:44 |  | 
	
		| totkotoriy   
   Posts: 873
 
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				Всем привет. Кхм кхм, Bers, а ты бы не мог сделать версию Era 2.46 с кнопками в экране встречи героев? Просто новая версия глючит, а мне только этой функции и не хватает )
			 
 Ты роешься в моих паках, но ты делаешь это без уважения...
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	| 08.02.2015 00:32 |  | 
	
		| igrik   
   Posts: 2821
 
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	| 08.02.2015 13:09 |  | 
	
		| totkotoriy   
   Posts: 873
 
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				 (08.02.2015 13:09)igrik Wrote:  Дык есть жеж мод, используй его в лорде + в HD такая фича есть 
HD мод - да. Но хочу чтоб и без него такие кнопки были. А мод тот кривой, в нем кнопки как картинки просто.
			 
 Ты роешься в моих паках, но ты делаешь это без уважения...
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	| 08.02.2015 13:12 |  |