| Bes   
   Posts: 5453
 
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				in PM using this simple code
				
(This post was last modified: 17.07.2016 21:20 by Bes.)
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	| 17.07.2016 21:16 |  | 
	
		| gamecreator   
   Posts: 7107
 
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	| 17.07.2016 21:23 |  | 
	
		| Valery   
   Posts: 2196
 
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				In fact I have 3 random values to get in a row (v2-v4), so I thought time based will give same values.
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	| 17.07.2016 22:05 |  | 
	
		| gamecreator   
   Posts: 7107
 
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	| 17.07.2016 23:07 |  | 
	
		| Valery   
   Posts: 2196
 
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				Not sure how to use your code: I want random level 8 monster (150-158)
 !!VRv1:S0 T2147483647 &2147483647 R0/v1; set random seed to current time
 
 I am lost, don't understand the bit part
 
				
(This post was last modified: 17.07.2016 23:37 by Valery.)
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	| 17.07.2016 23:27 |  | 
	
		| gamecreator   
   Posts: 7107
 
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	| 18.07.2016 00:13 |  | 
	
		| Valery   
   Posts: 2196
 
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				ah now makes sense. Thanks both.
 I put it in a timer and it runs once a week, before randomizer. When you said "one time", means really one time, in PI or so?
 
				
(This post was last modified: 18.07.2016 01:43 by Valery.)
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	| 18.07.2016 01:42 |  | 
	
		| gamecreator   
   Posts: 7107
 
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	| 18.07.2016 01:51 |  | 
	
		| Valery   
   Posts: 2196
 
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				But if it is not saved then I need to recall it in GM, like UN hacks? Will be executed quite often then.
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	| 18.07.2016 02:34 |  | 
	
		| gamecreator   
   Posts: 7107
 
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	| 18.07.2016 03:13 |  | 
	
		| Valery   
   Posts: 2196
 
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				No, as quick saves mod replace previous quick save with the new one, so I have only a maximum of two saves daily, the automatic and the manual.
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	| 18.07.2016 03:31 |  | 
	
		| gamecreator   
   Posts: 7107
 
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	| 18.07.2016 03:41 |  | 
	
		| Valery   
   Posts: 2196
 
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				Right now I only put it in a weekly timer, no on GM. So far there are no problems and random values are really random, I like it.
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	| 18.07.2016 04:13 |  | 
	
		| Sedman7   
 Posts: 22
 
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				катастрофа, сломался рандом 
Code:
 ZVSE!#TM20:S2/999/1/1;
 !?TM20;
 !!VRy1:S0;
 !!VRy1:R100;
 !!IF:M^%Y1^;
 
всегда получаю одно и тоже значение - 36 
всё работало хорошо, рандом работал как надо, создавал карту, добавлял скрипты и в один день заметил что рандом выдаёт одно и тоже число, в чем может быть причина?
 
ради эксперимента: 
-  удалил с карты все скрипты, оставил только этот, один, и всё равно не работает 
- создал новую карту, пустую (2 замка только синий и красный), вставил туда этот скрипт, всё нормально работает
			
				
(This post was last modified: 10.04.2018 02:52 by Sedman7.)
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	| 10.04.2018 02:16 |  |